LibGDX Zombie Bird Tutorial (Flappy Bird Clone/Remake)
Day # - Template
We have five Java projects that we have generated using libGDX's setup tool; however, we only have to worry about three of them while we are implementing our game:
1. Whenever I say open a class or create a new package, I will be asking you to modify the ZombieBird project.
2. If I ask you to run your code, you will open your ZombieBird-desktop project and run Main.java.
3. When we add assets (images and sounds), we will add to the ZombieBird-android project. All other projects will receive a copy of the assets that are in this project.
1. Whenever I say open a class or create a new package, I will be asking you to modify the ZombieBird project.
2. If I ask you to run your code, you will open your ZombieBird-desktop project and run Main.java.
3. When we add assets (images and sounds), we will add to the ZombieBird-android project. All other projects will receive a copy of the assets that are in this project.
Quick Reminder
Source Code for the day.
If you didn't feel like writing that code yourself, download the completed code here:
Download, extract and import into eclipse:
Download, extract and import into eclipse:
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